| All Members | Methods | Properties | Events | ||
| Icon | Member | Description |
|---|---|---|
| BasePriority |
Gets the base priority of the thread.
| |
| CanRaiseEvents |
Gets a value indicating whether the component can raise an event.
(Inherited from Component.) | |
| Container |
Gets the IContainer that contains the Component.
(Inherited from Component.) | |
| CreateObjRef(Type) |
Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.
(Inherited from MarshalByRefObject.) | |
| DesignMode |
Gets a value that indicates whether the Component is currently in design mode.
(Inherited from Component.) | |
| Dispose()()()() |
Releases all resources used by the Component.
(Inherited from Component.) | |
| Dispose(Boolean) |
Releases the unmanaged resources used by the Component and optionally releases the managed resources.
(Inherited from Component.) | |
| Disposed |
Occurs when the component is disposed by a call to the Dispose()()()() method.
(Inherited from Component.) | |
| Equals(Object) | (Inherited from Object.) | |
| Events |
Gets the list of event handlers that are attached to this Component.
(Inherited from Component.) | |
| Finalize()()()() |
Releases unmanaged resources and performs other cleanup operations before the Component is reclaimed by garbage collection.
(Inherited from Component.) | |
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetLifetimeService()()()() |
Retrieves the current lifetime service object that controls the lifetime policy for this instance.
(Inherited from MarshalByRefObject.) | |
| GetService(Type) | (Inherited from Component.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| Id |
Gets the unique identifier of the thread.
| |
| InitializeLifetimeService()()()() |
Obtains a lifetime service object to control the lifetime policy for this instance.
(Inherited from MarshalByRefObject.) | |
| MemberwiseClone(Boolean) |
Creates a shallow copy of the current MarshalByRefObject object.
(Inherited from MarshalByRefObject.) | |
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| PrivilegedProcessorTime |
Gets the amount of time that the thread has spent running code inside the operating system core.
| |
| Site | (Inherited from Component.) | |
| StartTime |
Gets the time that the operating system started the thread.
| |
| ToString()()()() |
Returns a String containing the name of the Component, if any. This method should not be overridden.
(Inherited from Component.) | |
| TotalProcessorTime |
Gets the total amount of time that this thread has spent using the processor.
| |
| UserProcessorTime |
Gets the amount of time that the associated thread has spent running code inside the application.
|
A thread is a path of execution through a program. It is the smallest unit of execution that Win32 schedules. It consists of a stack, the state of the CPU registers, and an entry in the execution list of the system scheduler.
A process consists of one or more threads and the code, data, and other resources of a program in memory. Typical program resources are open files, semaphores, and dynamically allocated memory. Each resource of a process is shared by all that process's threads.
A program executes when the system scheduler gives execution control to one of the program's threads. The scheduler determines which threads should run and when. A lower-priority thread might be forced to wait while higher-priority threads complete their tasks. On multiprocessor computers, the scheduler can move individual threads to different processors, thus balancing the CPU load.
Each process starts with a single thread, which is known as the primary thread. Any thread can create additional threads. All the threads within a process share the address space of that process.
| Object | |||
| MarshalByRefObject | |||
| Component | |||
| ProcessThread | |||